capemods: (Default)
capemods ([personal profile] capemods) wrote in [community profile] capeandcowllogs2013-08-26 02:56 am

ASTHENOA

WHO: The imPorts trapped in a video game.
WHERE: The virtual world of Asthenoa.
WHEN: 10AM August 26th to 11PM August 31st.
WARNINGS: Violence and fighting. Alert me of anything else for updates.
SUMMARY: A comedy of errors: imPorts are trapped in a Vulcanus-made video game.
FORMAT: As you like it.



Asthenoa is a land set on lush rolling hills under a bright blue sky eternally streaked with clouds. The only celestial variance comes during the nightly setting, where an eternally yellow full moon partially hides behind those clouds. The people of Asthenoa may be human, or elven, or dwarven, or they may have animalistic features, but none of that is of great social concern. Asthenoa has always been this way. The heart of the land is a medieval town set upon one of the highest hills, and the middle of that town sits a majestic stone castle. The busiest part of the town is the center, which hosts the marketplace. There you can buy necessities, or meet the blacksmith and other artisans at their working studios. Beyond the artisanal studios are the taverns and the inns.

Beyond the cheerier inns is a place called The Shriveled Shrike. If you head to the second floor and knock on the third room door thrice and rub your knee against the handle once, it will magically open and expose to you a staircase. People of the Rogue class know this inherently.

The staircase is five flights long. It leads to a black market in a mile long, mile wide underground bunker, where gambling and other darker magicks are indulged. You might meet a necromancer or three. You might run into trouble.

If you were to step out beyond the town, you would have to cross a moat via the drawbridge. It’s always closed up at nighttime, you can only pass during the day.

Beyond the moat (where serpents might swim) is a hilly pasture. Beyond the pasture is an enchanted forest. Strange things happen in these gnarled woods – this is where mystical creatures lurk. Acres of dark wood house sparkling lights and floating orbs and very unusual flora. The fauna includes many mythical beings, including centaurs and fairies and griffins. There could be even more hidden within secret caves or pools of darkening water.

You feel the need to venture past this alluring wood. You feel it deeply.
waiting: (just don't lie to me)

[personal profile] waiting 2013-08-28 03:17 am (UTC)(link)
Is he giving you trouble?

[ Bradbury isn't expecting much of an answer, really. He's been here long enough to realize most of the people in this town don't exactly qualify as witty conversationalists, with repetitive lines and stilted conversation that goes nowhere. The woman isn't anyone he recognizes, though she's a little familiar -- maybe he'd seen her earlier today? He can't remember.

Either way, though, the comparison makes him laugh. ]


He's like a kid diving for the candy jar on Halloween.

[personal profile] promised_victory 2013-08-29 02:03 am (UTC)(link)
She. Daffodil's a she. [And Saber has been around horses enough to know.]

And she is. She doesn't mind me riding her, but the moment she sees food she refuses to do anything but eat.

[....maybe that's why she's on the plump side.]
waiting: (he war he war)

[personal profile] waiting 2013-08-29 04:09 pm (UTC)(link)
Sorry. Wasn't exactly checking. [ Maybe he should do that for the rest of the horses he runs into, from now on, instead of assuming. He eyes the horse warily -- he doesn't actually know another about horses, so he's right out of ideas on how to get one to go anywhere. ]

I'm guessin' the old carrot on a stick trick isn't gonna work. [ Does it ever work in anything but cartoons, in the first place? ]

[personal profile] promised_victory 2013-08-31 12:54 am (UTC)(link)
Not when there is a huge pile of food that would be much easier to get to than the carrot.

[Because why go after one carrot when you can have an entire cart's worth of food?]