capemods: (Default)
capemods ([personal profile] capemods) wrote in [community profile] capeandcowllogs2013-08-26 02:56 am

ASTHENOA

WHO: The imPorts trapped in a video game.
WHERE: The virtual world of Asthenoa.
WHEN: 10AM August 26th to 11PM August 31st.
WARNINGS: Violence and fighting. Alert me of anything else for updates.
SUMMARY: A comedy of errors: imPorts are trapped in a Vulcanus-made video game.
FORMAT: As you like it.



Asthenoa is a land set on lush rolling hills under a bright blue sky eternally streaked with clouds. The only celestial variance comes during the nightly setting, where an eternally yellow full moon partially hides behind those clouds. The people of Asthenoa may be human, or elven, or dwarven, or they may have animalistic features, but none of that is of great social concern. Asthenoa has always been this way. The heart of the land is a medieval town set upon one of the highest hills, and the middle of that town sits a majestic stone castle. The busiest part of the town is the center, which hosts the marketplace. There you can buy necessities, or meet the blacksmith and other artisans at their working studios. Beyond the artisanal studios are the taverns and the inns.

Beyond the cheerier inns is a place called The Shriveled Shrike. If you head to the second floor and knock on the third room door thrice and rub your knee against the handle once, it will magically open and expose to you a staircase. People of the Rogue class know this inherently.

The staircase is five flights long. It leads to a black market in a mile long, mile wide underground bunker, where gambling and other darker magicks are indulged. You might meet a necromancer or three. You might run into trouble.

If you were to step out beyond the town, you would have to cross a moat via the drawbridge. It’s always closed up at nighttime, you can only pass during the day.

Beyond the moat (where serpents might swim) is a hilly pasture. Beyond the pasture is an enchanted forest. Strange things happen in these gnarled woods – this is where mystical creatures lurk. Acres of dark wood house sparkling lights and floating orbs and very unusual flora. The fauna includes many mythical beings, including centaurs and fairies and griffins. There could be even more hidden within secret caves or pools of darkening water.

You feel the need to venture past this alluring wood. You feel it deeply.

For Archer

[personal profile] fronttowardenemy 2013-08-28 11:39 pm (UTC)(link)
[ By the time Frank crosses the forest, he has long gotten sick his horse and left it behind -- and after over an hour of endless pacing, he is already getting sick of the maze itself as well.

His sword couldn't break or cut the walls, but he attempts to leave signs in other ways: smearing dirt against them in an arrow to mark the direction he takes when he reaches a crossroad. However, he hasn't made any obvious ground, and when he tries to backtrack, his marks have either been erased or the maze itself has changed entirely.

It seems the obvious tricks aren't going to assist him here.

As his frustration builds, he hears something approaching. Frank turns towards the origin of the sound and draws his sword, waiting.

He's frustrated enough at this point that a direct confrontation seems more relieving than threatening.
]
swordedpast: ♦ all around type-moon (grief is a sword)

[personal profile] swordedpast 2013-08-28 11:50 pm (UTC)(link)
[ Fortunately, it's not something hostile--apparently. Just a towering guy in dark plate armor, a huge sword at his side. With his helm under one arm, Archer is recognizable. ]

Ah, there's someone here? Bad luck for you. I hate to say it, but I think something's stalking me. Now it's probably stalking you too.

[ He speaks pretty casually for someone being trailed by potential monsters. At this point he's just resigned to how weird this place is and determined to follow any mysterious urges he has to get out. ]

[personal profile] fronttowardenemy 2013-08-29 12:09 am (UTC)(link)
... you again. [ It takes a moment for him to recognize the face: he's only seen the man in person once, back in his earliest days in the City. The armor is certainly different from what Frank first saw him wearing -- then again, he's in a similar circumstance himself. ]

'Something'? [ He lowers his sword, just slightly. ] What kind of 'something'?

[ Because Archer is being terribly relaxed for someone admitting to being stalked. ]
swordedpast: ♦ sprite: fate/unlimited codes (they all hold swords)

[personal profile] swordedpast 2013-08-29 01:05 am (UTC)(link)
I'd complain that you're unfriendly, but I really don't care right now.

[ He jerks a mailed hand over his shoulder. ]

I doubt it's friendly.

[ Footsteps can now be heard. Multiple ones. Along with a weird squishy giggling. ]

[personal profile] fronttowardenemy 2013-08-29 01:45 am (UTC)(link)
[ Likewise, Frank would say that he doesn't give a damn, but the matter at hand takes priority.

Frank readies his sword again. Of course the maze is full of monsters; why wouldn't it be? As the group of creatures scurry into view, Frank is given a mixed reaction of displeasure and disbelief.

You had to be kidding.
]

Where did you find this mess? [ He mutters as he strides forward. Blaming Archer is the reflex, though it's hardly a genuine accusation. ]
swordedpast: ♦ sprite: fate/extra (l'épée est l'axe du monde)

[personal profile] swordedpast 2013-08-29 01:48 am (UTC)(link)
[ Archer takes a split second to examine the pumpkin-headed beings approaching, then swiftly draws his sword. ]

We're in a maze inside a volcano. Are you seriously wondering where weird creatures are coming from?

It's magic, naturally.

[personal profile] fronttowardenemy 2013-08-29 01:58 am (UTC)(link)
Naturally. [ He repeats dully. Just because it's magic doesn't mean he can't be bitter about it -- in fact, the idea only sours his mood further. He doesn't have the best history with 'magic.'

He looks at the group of 'monsters' and he's reminded, distantly, of Steven Mark Levin, who donned a similar appearance before Frank ended his career by sending a bullet through his skull.

As he tightens his hand on his sword and takes a swing, he realizes he'd really like a gun.
]
swordedpast: ♦ fanart (it is a tool)

[personal profile] swordedpast 2013-08-29 02:02 am (UTC)(link)
[ Archer follows suit, hacking away at the next pumpkin-creature to approach. He has no finesse or technique to his motions, but he at least seems comfortable with the sword. ]

--tch, I don't know why I couldn't have my swords.

[ Probably because his swords are OVER A THOUSAND.

Anyway, blood sprays out as both Frank and Archer set to attacking the pumpkin monsters. They're fast enough to avoid a fatal blow, but they're pretty badly wounded now. However, that still leaves one uninjured, and it suddenly yanks its own pumpkin head off and rapidly approaches Frank. ]

[personal profile] fronttowardenemy 2013-08-29 07:24 am (UTC)(link)
A swords is a sword; what difference does it make?

[ Frank is utterly unaware of any offense his words could spark. He is dexterous with his tools, and apart from obviously preferring a particular model for a particular task, no single weapon holds great significance to him over another. If he had been given a gun, he wouldn't have been left pining for 'his' guns instead.

For as top-heavy as they are, the creatures are oddly quick on their feet. His next blow is dodged, and while he's in the middle of recovering that useless swing, the monster that's still in one piece rushes for him.

Or, at least, it had been in one piece.

It doesn't take much to realize its intent: given the pale, rotten bodies that are underneath those oversized heads, it's easy to imagine just how they breed. Frank swears under his breath and swings out with his sword -- but a second creature also closes in fast.
]

Back-up.
swordedpast: ♦ official art: miscellaneous ((the sword is the axis of the world))

[personal profile] swordedpast 2013-08-29 07:23 pm (UTC)(link)
[ Archer just gives Frank a glare. 'What difference does it make?' Is he serious?

Now's not the time to give him a lecture on the significance of legendary swords, though. No, now is the time to slice the already-injured pumpkin-head running at Frank in two with his broadsword. Thwack. Gore flies everywhere, but it leaves Frank free to deal with the remaining monster trying to make him one of its kind.

Until Archer turns around and finds the other Pum Kindred, bleeding from its wounds but still alive, coming at him. He quickly lifts his sword, but all he has time to do is defend. ]

[personal profile] fronttowardenemy 2013-08-31 01:50 am (UTC)(link)
[ Archer has proven himself much more handy with his sword than Frank is -- though his gratitude can't be voiced: he is immediately preoccupied with the oncoming offense, and Frank swings his sword out out. The blow hacks away at the creature's extended arms, severing a hand and sending the pumpkin tumbling to the ground with a splatter -- and the body follows shortly after.

Without its head, the corpse is just a corpse. So that's it; he shouldn't have been surprised.

That leaves one more, with Archer on the defensive. With his discovery in mind, he lashes out directly at the monster's oversized head, and his sword, along with his ridiculously polished armor, is now stained with pumpkin guts.

Much better.
]
swordedpast: ♦ carnival phantasm (being expert in war:)

[personal profile] swordedpast 2013-08-31 01:53 am (UTC)(link)
[ Archer backs away with a soft hiss of frustration. The Pum Kindred keeps reaching out and swiping at him with vicious, persistent hands. He slashes at its body and blood once again fountains into the air, but the thing keeps coming.

That's when he catches a glimpse, out of the corner of his eye, of the other creature collapsing as its head is destroyed.

Well, that makes sense.

Archer lunges again. The creature takes advantage of his sudden open stance to tear off its pumpkin head and reach for him with it. But it's too late; his sword cleaves right through the pumpkin. Seeds and goo fly everywhere, joining the gushing blood.

And the bloodied body crumples, leaving Archer standing over it, covered in gore both humanoid and pumpkinoid. ]


What embarrassing creatures.

[personal profile] fronttowardenemy 2013-08-31 02:03 am (UTC)(link)
[ There is a moment's pause where Frank waits, expecting more to come -- but it seems that this pack is all; no others are coming.

That settled, Frank reaches and grabs the edge of his now not-so-pure white cloak, using it to wipe away the chunks of pumpkin-guts from his sword.
] There's been worse.

[ And no, Archer really shouldn't ask. ]
swordedpast: ♦ sprite: fate/hollow ataraxia (threw a sword at you!)

[personal profile] swordedpast 2013-08-31 02:04 am (UTC)(link)
Hah, I believe you.

[ A thin smirk. He remembers his first meeting with Frank. ]

You seem like the kind of guy who's seen all sorts of battles.

[personal profile] fronttowardenemy 2013-09-01 12:12 am (UTC)(link)
Could say the same. [ There is an air about Archer that betrays experience, even if he is a bit too cocky.

He wipes his sword clean and glances down the twisting path of the maze.
] There's probably more where that came from.
swordedpast: ♦ sprite: fate/extra (l'épée est l'axe du monde)

[personal profile] swordedpast 2013-09-01 03:38 am (UTC)(link)
Yeah. But it looks like this labyrinth--well, it's the only way to get out of here.

We ought to keep going through it. The sooner, the better.

[ He does not offer to stick with Frank for doing so. ]