http://bluffing-ruffle.livejournal.com/ ([identity profile] bluffing-ruffle.livejournal.com) wrote in [community profile] capeandcowllogs2010-12-19 10:42 am

C&C HOLIDAY JAMJAR ICE HOTEL HELL: AFTER-AFTER-AFTER-AFTER-PARTY

WHO: That 'tag yourselves in' thing? Yeah. Let's do that again.
WHERE: The Gorsewick Hotel YOUR BRAND-NEW PRISON. :D
WHEN: Late evening of December 19th through 6PM December 22nd
WARNINGS: Time will tell, so for now, let's just cover our basics until more specific ones can be made: cursing, violence, drama, couples, etc.
SUMMARY: Everyone who attended the holiday dinner thrown by Remus and Miles is now trapped together in an icy hell for three and a half days. As the days progress, conditions worsen, growing incredibly severe. What, exactly, will several dozen people of all shapes, sizes, powers, and alignments do when forced to face their combined and potentially horrific impending doom...?
FORMAT: IF IT FEELS GOOD, DO IT! Long prose, action brackets, rapidfire dialogue, present tense, past tense--whatever floats your narrative boat!



OOC PLOT INTRODUCTION

As characters progress through the days ICly, any number of things can and will be going wrong. This is an experiment in balancing free-form play with guideline challenges, so it's set up a little differently. In order to allow players as much time as possible to play, we have decided to provide a way for all four days to be accessible at once rather than attempting/spamming with a new log every day. Play and tag around however you like--if you want to take each day as it comes, that is perfectly welcome; if you would like to move back and forth between them, that is also 100% valid as an option. Don't worry too much about perfect continuity timing, either--this is for fun, not science, so do as much as you want to!

Please also remember that you are not restricted to only tagging into something on the IC day; players may start, finish, or generally carry on as far beyond the 22nd as they want! If we still have people actively threading and playing around doing new things on January 13th, this log is not over and you are not late. Let's see if we can make LJ's comment limit weep for mercy!

Visual aides are provided for each floor on each day, with important reminders on the side, so that a quick memory jog is just around the corner if you need to check back on a detail; please comment to these floor-markers when making new threads so that people can find the action by day and floor. The hotel is laid out exactly as shown, including room arrangements, floor designs, frozen-through bathrooms, how far the snow explosions initially extend inward, and all that, so you won't have to worry about whether your made-up detail meshes with someone else's.

When starting a new thread, do so under the appropriate day/floor subsections, and please try to mark your initial subject title informatively to some degree so that people will know what they're looking for--whether it's open or closed, or what general time of day it is, or who's in it, or what it's about, or any combination of the sort. It'll really be helpful to everyone OOCly, since characters will more than likely be doing an awful lot during their stay... after all, where else are they going to go~?

Remember, this was primarily created an exercise in CR rut-breaking, characters learning how to work as a community (or, depending on how dangerous they are, how to better work against it), and lasting personal developments... so have fun and let's shake out those tired old RPing limbs! :D



SPECIAL DETAILS

The order of NPC cold-virus carriers is as follows, skipping places if necessary due to deaths before the appropriate turn.
The three tourists, the two housekeepers, the grandson, his grandmother, the bellhop, the husband and wife, the front desk clerk, and Edgeworth himself.
If someone kills the tourists along the way, it is to be assumed that the two housekeepers become the next reason people are falling sick (and it's possible that their killer gets it him/herself). In that scenario, if someone did not interact with the tourists, but did shake hands with the housekeeper, it means they suddenly become at risk of getting sick even if they weren't before. Should it happen to get down to Edgeworth-as-main-disease-spreader, please take note of the following: because of the effects his powers have on him, he has not been/will not be presenting symptoms, and it's very likely that a great many people will have been around him at least once...
____________________________________________

Nobody will/can actually be bitten by Lupin on the night of the 21st, as Ty has not cleared the making of new werewolves, although close calls, other injuries, panics, mob reaction/mob defense, and whatnot are welcome!
____________________________________________

AS OF 5AM ON THE 22ND, THERE WILL BE NO ELECTRICITY. NO LIGHT. NO HEAT. NO TV. NOTHING. JUST PITCH-BLACKNESS, UNLESS OTHER LIGHT SOURCES CAN BE FOUND/MADE OR YOUR CHARACTER CAN SEE IN THE DARK. MAKE FRIENDS WITH USEFUL PEOPLE PDQ OR RISK BANGED SHINS AND FALLS DOWN A STAIRCASE.
____________________________________________

There really will be no running water as of 4PM December 20th. That's probably going to translate to an awful lot of horrible-smelling people by the end of the plot. Combined with the need to keep close to conserve heat... well, I can only suggest that your characters pick up a clothespin or some cotton balls from the ground floor's housekeeping supply room before it gets too cold to go down there.
____________________________________________

Miles and Remus are obviously not getting their security deposit back when this is over, and the owner will be cashing in his insurance policy with a sigh before deciding to just open a small coffee shop named Beenz next time.


FAQ

I have ____ power! I can totally do _____ to the blizzard/force field! Hooray!
Nope--sorry! For the duration of the plot, when it comes to trying to break free, you can consider your powers pretty hardcore nerfed by the multi-layered and ultra-complicated nature of Remus' wild magic and the sheer force feeding into it from the storm. Attempting to meddle with either the trap or the blizzard will fail... and more than likely, backfire in fascinating (but not always safe) ways. Feel free to make up your own effects and/or explanation for why they don't function. And, yes... this includes all-powerful god-types, too. The only way anyone gets out is through death or, more likely, the end of the plot. :)

Also, while areas of the hotel can be made warmer or colder as PC actions are taken, the slide toward most of the space within suffering below-freezing temperatures and cold damage is pretty much inexorable. The same magical containment field keeping the huge walls and ceiling of snow and ice in place is also expanding to mingle with Edgeworth's power as they essentially begins leaking into the hotel itself, meaning that once something is frozen/snowed over, that's it--once the shower is turned into a block of ice, it's blocked in until 6PM on the 22nd. Power backfires apply to these situations the same way they would the barrier outside the hotel.

Obviously, if your power is superstrength and you'd like to throw a king-sized bed at someone or teleport up a floor or Ruffle the towel rack, that's cool, as that's not escaping the hotel.

It's not so bad. My character will just chill out and talk on the comms until they can get out.
Theoretically a good idea, but other than the 'chill out' bit--and there will be plenty of that, believe you me--it's not gonna work. HP magic causes problems with Muggle tech, and with something as powerful as that? Well. From the moment the field and blizzard strike, comm functions will be mangled. Their ability to send or receive messages will be very twitchy on the first two days, with the feeds coming in and going out pretty damn garbled or static-y. On the 21st, the few messages that come in/get out will probably become nigh-unreadable. On the 22nd, they will stop working completely until such time as the characters escape.

You... don't have enough beds. At all. Are you aware of that?
Yes. The floor plans were intentionally designed to make it so that even from the very start there are less than half as many bed spaces as will be needed. This number will shrink as time goes on and beds become ruined by PC/NPC actions or main plot events. I hope some of you like tubs, hallways, and couches.

Can I add plots in ways that aren't in the pre-existing design?
Sure! If a Weasley twin wants to turn a half-dozen people into giant canaries and set them loose on the remaining inhabitants of the hotel, go right on ahead! That's what you're all here to do, actually. Same for anyone who'd like to start a fight, hold a competition, roast an NPC, attempt to poison a person they don't like, etc. Not everyone will react to being trapped in an ice block with 60+ strangers for four days in the exact same way...

Oh holy hell someone just did something that's going to kill us all quick quick what do we do AAAAGH WHO LIT THE ENTIRE SECOND FLOOR ON FIRE WE'RE ALL GONNA BURN IN HERE!!!!
If something gets way, way too far out of hand, and can't be resolved by any other PCs, either Ty or Grimm can be contacted and asked to BS a plot-device end to it somehow. I don't foresee this actually being a possible problem in any way, but if it somehow is at some point or another, don't worry about it. We're all here to have fun. No panicking necessary. <3

Okay, but seriously. My character just got _____ injury/is sick/is dying.
Then you'd better hope there's somebody who can help them out in the hotel with them! Nobody and nothing comes in or goes out until 6PM on the 22nd. Mind you, we totally encourage all manner of dramatics, these included, but be prepared for any possible consequences to your actions :3

So it IS okay if I want to die, right?
Of course. Your character may die along the way in some fashion or other if you want them to; mind you, you'll have to clear it with the mods first. The NPCs can also all be offed along the way if you feel the need, with that being first-come first-served and with the acknowledgement that retcons or 'THE REAL TRUTH' scenarios may become necessary as a result. (You may want to hit up the OOC comm announcement HERE if you would like to kill one/some of them in order to give other players as much of a heads-up as possible.)

Someone's starting to sing Kumbaya. Or Row, Row, Row Your Boat. Or both. Badly.
Get ear plugs, punch their teeth in, or sing along with them. Your choice. I can't be held responsible for poor tastes in music.

You're a sick, sick person.
I know. :)

DAY/FLOOR LINKS TO PREVENT SLOW LOADING/BROWSER FREEZES AND CRASHES
Day One
1 - 2 - 3 - 4 - 5
Day Two
1 - 2 - 3 - 4 - 5
Day Three
1 - 2 - 3 - 4 - 5
Day Four
1 - 2 - 3 - 4 - 5
Escape!
Here (4th Floor)

[identity profile] hellcommander.livejournal.com 2011-01-03 09:32 pm (UTC)(link)
Hiruma's grin fades completely, like a dark cloud passing over the sun. He gives an indignant snort and sits on the edge of the bed, facing away from Trowa.

Why do you always have to be so damn difficult?

"So if you had meant to kill me, I'd have been fucking dead. What does it matter how I responded, then? I don't have the goddamn luxury of thinking things all the way through in the zero-point-two seconds I have before my head is ripped off. My brain works fast," with an edge of disappointment, focused inwardly, "Not that fast. And if you're not an enemy--" he turns and gives Trowa a harsh glare, "--Then don't fucking act so hostile."

[identity profile] pacifisted.livejournal.com 2011-01-03 09:54 pm (UTC)(link)
Trowa doesn't interrupt Hiruma while he speaks, just listening; he folds his arms over his chest and watches the back presented to him as though it would do something interesting if he stared long enough. Unfortunately, it doesn't, and so he is already well and truly settled into the stare by the time he's glared at.

It throws him, as do the words that go along with it--not having expected it, he can't prepare for it, and so is forced to lean back a bit, the visible eye widening in surprise.

People never talk to him that way. Most don't really try to challenge the things he says or the way he behaves; they skirt around the edges and play word games at best, or poke and prod but stay at the surface. Actively presuming to tell him what to do is... well, it just doesn't happen that often. Of the five who would, three are missing and one he doesn't remember. The other is not really speaking to him at the moment.

A couple of slow blinks, and the so-called wise young man is just another bitter, lonely teenager.

He sits down in one of the chairs at the desk, not about to test whether or not he'll be allowed back on the bed yet, and blows some of his hair out from its place covering the right side of his face.

"...I'm sorry."

[identity profile] hellcommander.livejournal.com 2011-01-04 02:34 am (UTC)(link)
Unfortunately, no, Hiruma's back is not very interesting. It's somewhat more interesting when he has no shirt on due to the sinewy look of it, but like he'll he getting any more naked than he has to be at any time.

The glare is harsh and unmoving, cat-like eyes cold in the low light of the hotel room. Hiruma isn't like most people; Youichi has no problems at all telling people exactly what he thinks about them. And he found Trowa's behavior to be annoying, at least in the case of spooking him.

The bitter look causes the other boy to soften his expression a little and turn his body.

"I forgive you. We're friends, after all. Aren't we?"

[identity profile] pacifisted.livejournal.com 2011-01-04 02:49 am (UTC)(link)
Trowa's not about to whip off his shirt and do the hula either, right then, so that's fine. Not to imply that he will ever whip off his shirt and do the hula, since:

a) He does not in fact know how to hula, and,
b) If he was the sort to do any whipping-off of clothes, he would have a part-time job as a Chippendale dancer, not as a mechanic or anything like that--not to mention that,
c) Trowa is clearly missing the little bow-tie that would signify said employment status and his clothing is not designed to be the break-away sort.

So, since the stripping is being left to ruffly lawyers with Chronos-induced memory gaps, Trowa just waits to see if he's really stepped past his boundaries this time, preparing to sleep on the floor or even leave if he's asked to. Instead, he gets forgiveness, which does even more to surprise him than the harsh words had.

It takes him a bit to stifle any ingrained suspicions he might have regarding how easily it's handed over and stop himself trying to keep pushing Hiruma away, but in the end, he manages a small nod.

"...Yes?"

He'd like that, at least.

[identity profile] hellcommander.livejournal.com 2011-01-04 03:47 am (UTC)(link)
No ripping off his shirt? A shame. Hiruma'd love to see that properly.

"Keh! WHat's with that questioning tone? It's either yes or no!" The words are harsh, but diffused by a small smile on Hiruma's face. He lays back against the bed, clearly leaving room on the other side for Trowa and snatching up the remote for the TV.

this post nearly went through from bluffles' account. HORRORS

[identity profile] pacifisted.livejournal.com 2011-01-04 04:05 am (UTC)(link)
Oh, there's time enough for that after the trip to Japan is through.

(Although the writer keeps forgetting to ask if there was a specific day in mind as some thought processes for certain circusboys will, naturally, be getting adjusted to some small degree as a result.)

Trowa hesitates, but not for too long. It's getting easier.

"Yes."

He sounds a little more sure of himself the second time around, and gets up to go and steal the space that is apparently meant to be his before it can disappear on him. It's comfortable, and he finds himself pleased to have it back.

...Though he wonders what exactly it is Hiruma hopes to find on television that late at night other than talk shows and what's left of the Adult Swim lineup after years of life in the City.

oh god rofl djsakldjsalkdjlshjd

[identity profile] hellcommander.livejournal.com 2011-01-04 04:26 am (UTC)(link)
Plenty of time for that~

(No day in mind, whenever we're both free and feelin' the ~looove~ *shot*)

Hiruma gives a smile, "Good!" He props the pillows up behind his head and takes a stick of gum from the pack on the desk next to him. He pauses and gives it a bit of thought, then offers the pack to Trowa.

"Gum?"

hideous, no?

[identity profile] pacifisted.livejournal.com 2011-01-04 05:16 am (UTC)(link)
(Duly noted. Also: /shoots again for good measure, just to prevent any Lion-King-esque jokes.)

Having rid his side of extra pillows earlier, Trowa is already more than comfortable with just the one and busy eying the spray-texture on the ceiling in an attempt to distract himself from the fact that, hello, there is someone else within five feet of him and they will probably crash out that way.

The offer pulls him out of his own head long enough to make him sit up with a mildly questioning look; that's definitely something new.

...Huh. Why not?

Trowa takes a stick for himself and unwraps it, giving it a good once-over visually and a single sniff before popping it into his mouth and cautiously chewing.




Not bad.

so hideoussss

[identity profile] hellcommander.livejournal.com 2011-01-05 01:39 am (UTC)(link)
(CAN YOU FEEL THE LOV-- *shot down dead*)

Hiruma is less than concerned. People sleeping next to him is nothing new. Sometimes he doesn't even know their names, and never will. But Trowa is a little different. Mostly because he DOES know his name, and he's not there for just one thing.

The blond doesn't notice all the thought that Trowa gives to the gum, just puts the pack back on the table after the other pulls a stick from it. He's worked his gum into a rubbery wad already and blew a large, pink bubble. He let it stay there for a few seconds before snapping his teeth and popping the bubble.

[identity profile] pacifisted.livejournal.com 2011-01-05 02:08 am (UTC)(link)
He knows the name that Trowa has assumed for his own, at least, which is as close as he is going to get barring someone in the City mystically finding out and telling Trowa the real one. For all intents and purposes, however, it counts. Unfortunately, while Trowa isn't exactly new to the concept of sleeping next to someone else, he also doesn't make a habit of changing out who that person is. Mexico got him used to the idea of being in the same room; this requires trust of another sort entirely.

The concept of relaxation being what it is, however, the gum is certainly helping. He has, in fact, almost entirely stopped thinking about that in favor of watching Hiruma blow a bubble, both fascinated by the ease with which he does it and utterly dumbfounded as to how someone with teeth like that can manage not to pop the thing before it ever even gets going.

It's safe to say that the blond quite obviously has an audience now.