http://niceassassin.livejournal.com/ (
niceassassin.livejournal.com) wrote in
capeandcowllogs2011-05-14 08:48 pm
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in and out of stages
WHO: Zevran (
niceassassin) and OPEN.
WHERE: Around the City.
WHEN: The night of Saturday, May 14th.
WARNINGS: Terrible references to sex. Anything else on a case-by-case basis.
SUMMARY: Zevran goes out to try to make up for the lost time during kid week. Come help him out, join him, or try to foil his plans: whichever is your fancy.
FORMAT: Whatever you prefer!
By noon on Saturday, the memory of the past week is clearly stretched out in Zevran's mind like a poisoning victim, and by late afternoon, he can no longer tolerate it. It has been a very long time since that kind of vulnerability and sentimentality was so fresh in his recall. Oh, yes, moments of it escaped during his journeys with the Grey Warden, but they were mostly controlled. This, this is different and unwelcome.
Fortunately, by the time dark is falling and the artificial lights that seem so excessive to him are coming on around the City, business as usual has mostly picked up again--at least in some places. The denizens of the City, newly freed from the spell, will be seeking contact with other adults. So the most popular of social places are scrambling to be ready for them--be they parks or clubs. Zevran's usual haunts are still getting their feet back under them: the gaming stores, the fantasy bookshops, they remain closed for now. But he's determined to take a positive view of things (all the better to forget how frightened and deluded he was before the spell ended). This is an opportunity to try out new grounds, to find out if the less nerdy demographics in the City are just as willing to enjoy the company of an attractive elf with a foreign accent and a ready smile.
And so begins this night's adventure: drifting from bar to pub to club, idly attempting to seduce the bouncers outside the latter, investigating the people within. And maybe keeping an eye out for anyone interesting outside, as well. It is a moderately cool night; he has an excuse for a jacket. Which means he can bring his dagger along, just in case violence enters the equation. He is not averse to that.
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WHERE: Around the City.
WHEN: The night of Saturday, May 14th.
WARNINGS: Terrible references to sex. Anything else on a case-by-case basis.
SUMMARY: Zevran goes out to try to make up for the lost time during kid week. Come help him out, join him, or try to foil his plans: whichever is your fancy.
FORMAT: Whatever you prefer!
By noon on Saturday, the memory of the past week is clearly stretched out in Zevran's mind like a poisoning victim, and by late afternoon, he can no longer tolerate it. It has been a very long time since that kind of vulnerability and sentimentality was so fresh in his recall. Oh, yes, moments of it escaped during his journeys with the Grey Warden, but they were mostly controlled. This, this is different and unwelcome.
Fortunately, by the time dark is falling and the artificial lights that seem so excessive to him are coming on around the City, business as usual has mostly picked up again--at least in some places. The denizens of the City, newly freed from the spell, will be seeking contact with other adults. So the most popular of social places are scrambling to be ready for them--be they parks or clubs. Zevran's usual haunts are still getting their feet back under them: the gaming stores, the fantasy bookshops, they remain closed for now. But he's determined to take a positive view of things (all the better to forget how frightened and deluded he was before the spell ended). This is an opportunity to try out new grounds, to find out if the less nerdy demographics in the City are just as willing to enjoy the company of an attractive elf with a foreign accent and a ready smile.
And so begins this night's adventure: drifting from bar to pub to club, idly attempting to seduce the bouncers outside the latter, investigating the people within. And maybe keeping an eye out for anyone interesting outside, as well. It is a moderately cool night; he has an excuse for a jacket. Which means he can bring his dagger along, just in case violence enters the equation. He is not averse to that.
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Terra pauses, giving Zevran an almost appraising look. "She'd like you."
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"She likes worshippers," she says, still clearly amused. "I have a feeling you'd be good at that."
Banter aside, Terra rolls her shoulders, edging back into more serious tones. "When I told her this, she decided to give me a gift. So that I could feel love... and feel love in return."
She is no longer looking at Zevran, looking instead at hands once again playing with the water gathering on the sides of her glass. The smile is barely a twitch at the corner of her mouth.
"But... acting on them broke the spell. Before then, I thought... that I couldn't feel it because I didn't understand it. Now I know the truth. It's not something I can feel."
She is, in the end, a monster.
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But he falls silent as she tells her story, his mouth tugging down a little even as he fails to realize it. "But you felt it, yes? Under her magic." It sounds like blood magic to him, but that's not something he particularly cares about. He's no templar, after all (although that is an amusing thought). "Perhaps the question is whether you should feel it or not."
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"Should?"
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"Oh, there are some souls who don't feel such things at all," he admits carelessly, with a regretful shrug. "Golems, for example. I think it is not in them. But you, you have felt desire. Are you sure the reason you no longer do is not simply because you have told yourself you cannot?"
And see, now he's not talking about himself at all, he's talking about the sad associates he knew who refused to believe they could actually enjoy sex instead of using it as a tool. People like that. Not people who freely admit to enjoying sex but deny that they're capable of love. Like him.
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Finally, she answers.
"If a tree is set on fire, then put it out... would you think the tree could combust on its own?"
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She can't figure out why, though, so the notion is quickly forgotten.
"I don't recommend it."
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If she's going to speak from experience, then so will he. It's just that he's always been on the other side of the "dying" experience. The "killing" one. "So it's true? We imPorts return."
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For the topic, she's surprisingly neutral; it's several months in the past now, and the person responsible is long since gone from this world. Terra hopes that Lina won't remember any of this if she returns; Terra's kept quiet about the who and the how this long, and letting that out seems pointless to her.
"Mine wasn't so bad... because I had some control over it. How I went." Here, though, she smiles; almost cocky. "Poison isn't enough to kill me."
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But here she tries to shake off the melancholy, changing the topic abruptly. "You never told me your name."
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