capemods (
capemods) wrote in
capeandcowllogs2013-08-26 02:56 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- *event,
- *open,
- adrian veidt | ozymandias,
- arturia pendragon | saber,
- billy kaplan | wiccan,
- calvin | stupendous man,
- cu chulainn | lancer,
- daniel dreiberg | nite owl,
- davesprite | feathery asshole,
- edward nygma | riddler,
- eridan ampora | prince of hope,
- felicia hardy | black cat,
- frank castle | the punisher,
- gilbert nightray | n/a,
- jason todd | red hood,
- kanaya maryam | sylph of space,
- karen starr | power girl,
- kenzi | n/a,
- minako arisato | the wild card,
- mitchell hundred | the great machine,
- mordin solus | the professor,
- n/a | archer,
- nepeta leijon | rogue of heart,
- nick fury | gemini,
- renee montoya | n/a,
- rick bradbury | n/a,
- rin tohsaka | n/a,
- rua | deformer,
- ruka | gallitrap,
- scathach | the shadow,
- tony stark | iron man,
- troy barnes | the truest repairman,
- valeria richards | n/a,
- yako katsuragi | miss detective,
- † charlie gage-radcliffe | misfit,
- † helena wayne | huntress,
- † john watson | n/a,
- † leo valdez | flame kid,
- † natasha romanov | black widow,
- † rapunzel | n/a,
- † roy harper | arsenal,
- † sherlock holmes | the consultant,
- † shinji ikari | third child
ASTHENOA
WHO: The imPorts trapped in a video game.
WHERE: The virtual world of Asthenoa.
WHEN: 10AM August 26th to 11PM August 31st.
WARNINGS: Violence and fighting. Alert me of anything else for updates.
SUMMARY: A comedy of errors: imPorts are trapped in a Vulcanus-made video game.
FORMAT: As you like it.
Asthenoa is a land set on lush rolling hills under a bright blue sky eternally streaked with clouds. The only celestial variance comes during the nightly setting, where an eternally yellow full moon partially hides behind those clouds. The people of Asthenoa may be human, or elven, or dwarven, or they may have animalistic features, but none of that is of great social concern. Asthenoa has always been this way. The heart of the land is a medieval town set upon one of the highest hills, and the middle of that town sits a majestic stone castle. The busiest part of the town is the center, which hosts the marketplace. There you can buy necessities, or meet the blacksmith and other artisans at their working studios. Beyond the artisanal studios are the taverns and the inns.
Beyond the cheerier inns is a place called The Shriveled Shrike. If you head to the second floor and knock on the third room door thrice and rub your knee against the handle once, it will magically open and expose to you a staircase. People of the Rogue class know this inherently.
The staircase is five flights long. It leads to a black market in a mile long, mile wide underground bunker, where gambling and other darker magicks are indulged. You might meet a necromancer or three. You might run into trouble.
If you were to step out beyond the town, you would have to cross a moat via the drawbridge. It’s always closed up at nighttime, you can only pass during the day.
Beyond the moat (where serpents might swim) is a hilly pasture. Beyond the pasture is an enchanted forest. Strange things happen in these gnarled woods – this is where mystical creatures lurk. Acres of dark wood house sparkling lights and floating orbs and very unusual flora. The fauna includes many mythical beings, including centaurs and fairies and griffins. There could be even more hidden within secret caves or pools of darkening water.
You feel the need to venture past this alluring wood. You feel it deeply.
WHERE: The virtual world of Asthenoa.
WHEN: 10AM August 26th to 11PM August 31st.
WARNINGS: Violence and fighting. Alert me of anything else for updates.
SUMMARY: A comedy of errors: imPorts are trapped in a Vulcanus-made video game.
FORMAT: As you like it.
Asthenoa is a land set on lush rolling hills under a bright blue sky eternally streaked with clouds. The only celestial variance comes during the nightly setting, where an eternally yellow full moon partially hides behind those clouds. The people of Asthenoa may be human, or elven, or dwarven, or they may have animalistic features, but none of that is of great social concern. Asthenoa has always been this way. The heart of the land is a medieval town set upon one of the highest hills, and the middle of that town sits a majestic stone castle. The busiest part of the town is the center, which hosts the marketplace. There you can buy necessities, or meet the blacksmith and other artisans at their working studios. Beyond the artisanal studios are the taverns and the inns.
Beyond the cheerier inns is a place called The Shriveled Shrike. If you head to the second floor and knock on the third room door thrice and rub your knee against the handle once, it will magically open and expose to you a staircase. People of the Rogue class know this inherently.
The staircase is five flights long. It leads to a black market in a mile long, mile wide underground bunker, where gambling and other darker magicks are indulged. You might meet a necromancer or three. You might run into trouble.
If you were to step out beyond the town, you would have to cross a moat via the drawbridge. It’s always closed up at nighttime, you can only pass during the day.
Beyond the moat (where serpents might swim) is a hilly pasture. Beyond the pasture is an enchanted forest. Strange things happen in these gnarled woods – this is where mystical creatures lurk. Acres of dark wood house sparkling lights and floating orbs and very unusual flora. The fauna includes many mythical beings, including centaurs and fairies and griffins. There could be even more hidden within secret caves or pools of darkening water.
You feel the need to venture past this alluring wood. You feel it deeply.
no subject
[she rocks on her heels in excitement, then promptly stands on her tiptoes and gets to work dolling up her reluctant model]
Don't worry, I purrlay around with stuff like this all the time. You'll look supurr cool!
no subject
[ He raises his arms defensively, his fear of felines and anything feline-like flaring up. ]
no subject
Don't be such a baby. I can't do your face if you won't let me get kind of close!
no subject
Yeah, he's that much of a big baby, Nepeta. ]
no subject
[she murmurs under her breath, amused, and continues on her merry painting way]
no subject
But he braces himself as much as he can, trying not to think about how stupid he's going to look when she's done. ]
no subject
Done! Ohhh, it looks really neat!
[Gil's face is now done up like a blue and yellow versions of this, minus the green fluff and the. giant. tusks. it's quite impressive considering the time and equipment she had available]
no subject
He takes a deep breath and opens his eyes, turning toward the crowd.
Game face on -- or as much as he can muster.
His face burns under the concentrated gazes of the spectators, but he pushes forward in the hopes that as soon as he's won the contest, he can get out of there and wash the paint off. ]
no subject
[Nepeta cheers in the crowd, hopping up and down and occasionally giving shrill whistles. she's got a strong feeling that he's going to need a hype man if he's going to have a shot at winning this thing]
no subject
[ He shoots over his shoulder and steps up to the judge, who has him line up next to others who have even fancier and detailed designs painted on. In a way, he's glad to have the paint on his face: it hides the blood flowing to his cheeks.
He stands there uncomfortably while the judge continues to ramble for show and eventually gets to the actual judging part of the contest.
A few minutes pass and Gil feels whatever is left of his dignity slip from him; the winner was some other man, larger and scarier looking. His expression was set permanent in war mode.
Gil had come in second, but there weren't any other valuables to hand out. Just a congratulatory handshake and that was it.
He wished the ground would open up beneath him and swallow him up. ]
no subject
You purrobably should have made a war face.
no subject
[ He already starts trying to wipe away the paint from his face, but without a cloth, he only smudges the colours and makes it worse. ]
I don't even know why I did this in the first place!
no subject
[she suggests matter-of-factly, offering the furry sleeve of her pelt to him for paint-wiping use]
no subject
no subject
1/2
[ He reaches up, feeling around for the paint. ]
2/2
That's not what I'm talking about!
no subject
No? It seemed like the only thing you could pawsibly be mentioning.
no subject
[ He furiously wipes at his face, but really he's just making it worse and worse until it's a hideous smudge of green on his face. ]
no subject
no subject
[ He looks at the paint smeared across his gloved hand and yelps loudly. ]
Dammit!
no subject
[she sticks her tongue out playfully]
no subject
[ And he takes off away from Nepeta, too embarrassed to say anything more to her (and too nervous anyway -- cats.)
Sorry Nepeta, Gil is really fucking weird. ]
no subject