shiromadoushi: (Default)
Bakura Ryou [獏良了] ([personal profile] shiromadoushi) wrote in [community profile] capeandcowllogs2010-05-04 07:23 pm

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WHO: Bakura and Keith
WHERE: Central Park chess tables
WHEN: Wednesday afternoon
SUMMARY: Bakura is playing chess with the senior citizens in the park. Keith spots, observes, then cuts in. Awkward.
FORMAT: Para to start, whatever after.



Bakura's walk home from work had been something that resembled a comic strip than the normal straight cross through the park. First he had been spotted by one of the regular customers from Ryoko's and stopped for a chat. Then, after nearly gotten beaned upside the head by the ball a group of young children had been tossing around, he had seen the usual group at the chess tables and gotten flagged down to arbitrate Hashimoto and Takahashi's daily heated argument. Which was of course how he was now playing his third game.

So far, a very good day.


[identity profile] prodigitalson.livejournal.com 2010-05-06 06:50 pm (UTC)(link)
"Then that's how it is." Keith looked down at their own game board, the chess pieces scattered about it now. "The players leave the world they've used in disarray."

There was that slight, not quite pleasant curve of his mouth that replaced a grin in most people. "At least in chess, the pieces are cleaned up and put away after the game."

[identity profile] prodigitalson.livejournal.com 2010-05-10 01:54 am (UTC)(link)
"People like games that can be reset," Keith observed. "Where they don't need to face the consequences of their actions." Win or lose, and it was over, he didn't add, because he didn't trust himself not to give something away with those words.

[identity profile] prodigitalson.livejournal.com 2010-05-10 02:09 am (UTC)(link)
"Fun." The word sounded alien coming from Keith, but that was hardly a surprise. He glanced away dismissively. "It doesn't matter." It did, to him--he did everything he did because of what he believed about humanity, or at least so he told himself--but discussing it further seemed pointless. Or potentially painful--but he wouldn't admit that.

[identity profile] prodigitalson.livejournal.com 2010-05-10 02:41 am (UTC)(link)
"It doesn't matter to me." Keith was silent for a moment, his thoughts suddenly elsewhere. "There are people it matters to." A beat. He had no intention of letting his thoughts stay there. "I don't ordinarily play games."

[identity profile] prodigitalson.livejournal.com 2010-05-10 02:57 am (UTC)(link)
Keith looked down at the chessboard dispassionately for a moment. Then he looked back at Bakura, and although his expression didn't change, there seemed to be genuine curiosity in his voice...as much as he'd ever let show. "Why?"

[identity profile] prodigitalson.livejournal.com 2010-05-10 03:21 am (UTC)(link)
They connect people, Bakura said. For Keith, that was reason enough to avoid them. Connecting with people only brought pain and clouded his judgment. He had to be above them, where he could simply protect them.

"I'll start playing chess," he finally said in a considering tone. It seemed like a game that could be detached enough, and it would keep his critical thinking skills sharp.

[identity profile] prodigitalson.livejournal.com 2010-05-10 03:38 am (UTC)(link)
"You're probably right." There wasn't any particular pride in Keith's voice. For now, it was simply a statement of probability. Later, when he'd mastered the game, he might allow himself to be proud.

He moved a pawn to block the check. He didn't intend to move his king yet; he wanted to leave the possibility of that unexpected move he'd seen, the one called castling. Besides, the king was like the system. It stayed in place while the pieces around it sacrificed themselves to defend it.

Perhaps Bakura was right. Perhaps there was a value in playing to lose.

Aww, thank you :)

[identity profile] prodigitalson.livejournal.com 2010-05-10 04:07 am (UTC)(link)
Keith scanned the board, searching for the advantage that move gave Bakura. After a moment, he moved another knight out, freeing the king and the remaining rook to castle if need be and giving himself another line of defense.

"Thank you," he said, to the advice. "I'll keep that in mind." The truth was, he could be more devious. He could play to conserve his pieces and pin down his opponent. But that was what he needed to do in real life, back in his world. What he wanted to do was throw pieces away recklessly.

He would use this game, then, to train himself not to show that.

It's fine so far!

[identity profile] prodigitalson.livejournal.com 2010-05-10 04:52 am (UTC)(link)
"Fighting games?" Keith asked. He held off on castling for now, waiting until it seemed necessary. It was important to keep avenues open. To not back oneself into a cage. At least, in the game.

He studied Bakura's pieces. He wondered if perhaps it was such a good idea after all to allow Matsuka to associate with the boy. Then again, he had far less of a choice than he did back home. He was playing by different rules here. He knew the way he treated Matsuka was cruel and manipulative and wrong; back home, no one would notice, and if they did, they wouldn't call him on it. Here was a different story.

As he thought of Matsuka, Keith found himself moving a particular pawn closer to the heels of the queen. A moment too late, he realized he had no particular reason for doing so, save that it seemed right for the pawn to be at the queen's side.

The tiniest of frowns flickered across his face.

[identity profile] prodigitalson.livejournal.com 2010-05-10 05:18 am (UTC)(link)
Keith stared at the pawn and the queen one more time, then glanced over the move Bakura had made. With that, he forced himself to detach. Associating himself with the queen as he had just done would lose him the game; he knew that much. He couldn't dwell on why, though. Instead, he moved the queen again, firmly separating it from that pawn. Better that way.

"Video games. Something like them was what we had to train with where I was educated." He didn't add that he'd almost never used them, finding there to be no need except--except that one time. (Shiroe. Who were you, on the chessboard? The rook that had been taken early, perhaps.) "I was good at them." That much was technically true.

[identity profile] prodigitalson.livejournal.com 2010-05-10 06:15 pm (UTC)(link)
Keith regarded the knight's move with a blank stare. He could not show emotion now, not in the face of the probable loss of a mere game. Instead, he simply steadily moved a bishop to take the knight. Mercifully, he hadn't made any associations with the bishop yet. Nor did he intend to.

He glanced up from the board and gave the smallest dismissive shake of his head. "There's no need. I'll find something more productive to occupy my time."

[identity profile] prodigitalson.livejournal.com 2010-05-10 06:48 pm (UTC)(link)
"No," Keith agreed. "I need time to rest as well." He didn't seem to consider recreation a particular need, though.

He paused at Bakura's other comment, though. No one back home will ever find out...

For a moment, he looked distant, maybe even a little lost. The marks of premature age on him (no grey hair, but a few too many lines around his eyes, perhaps) softened a little.

The idea that he was somewhere truly cut off from the system of his world, and could do as he pleased...

No, it couldn't be countenanced. He dismissed it. If he remembered this place, he'd report on it to Grandmother when he returned. If he didn't, she'd see it in his thoughts somehow all the same.

"There's no point in saying that," he finally replied, the distant mask returning to his face. "I still know." Therefore, Grandmother would too. Even here, he had no choice but to follow her wishes and represent the system. That was what he was born for.