Bakura Ryou [獏良了] (
shiromadoushi) wrote in
capeandcowllogs2010-05-04 07:23 pm
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WHO: Bakura and Keith
WHERE: Central Park chess tables
WHEN: Wednesday afternoon
SUMMARY: Bakura is playing chess with the senior citizens in the park. Keith spots, observes, then cuts in. Awkward.
FORMAT: Para to start, whatever after.
Bakura's walk home from work had been something that resembled a comic strip than the normal straight cross through the park. First he had been spotted by one of the regular customers from Ryoko's and stopped for a chat. Then, after nearly gotten beaned upside the head by the ball a group of young children had been tossing around, he had seen the usual group at the chess tables and gotten flagged down to arbitrate Hashimoto and Takahashi's daily heated argument. Which was of course how he was now playing his third game.
So far, a very good day.
WHERE: Central Park chess tables
WHEN: Wednesday afternoon
SUMMARY: Bakura is playing chess with the senior citizens in the park. Keith spots, observes, then cuts in. Awkward.
FORMAT: Para to start, whatever after.
Bakura's walk home from work had been something that resembled a comic strip than the normal straight cross through the park. First he had been spotted by one of the regular customers from Ryoko's and stopped for a chat. Then, after nearly gotten beaned upside the head by the ball a group of young children had been tossing around, he had seen the usual group at the chess tables and gotten flagged down to arbitrate Hashimoto and Takahashi's daily heated argument. Which was of course how he was now playing his third game.
So far, a very good day.
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So it wasn't about winning, that was good. Meant it was going to be a lot less stressful!
...unless Keith was-- no, stop over thinking.
He took another slow breath, burying his worries and coaching himself. Just relax. It's just a game. Nothing to prove, nothing to defend, no high stakes, just a regular game.
Right.
"Would you like to make the first move?"
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"...Yeah." Keith was at ease, more casual than he normally was on the network, although despite his word choice there was still something distantly formal to his attitude. He looked at the board, then reached out and made his move, putting a pawn two places forward. A King's Pawn opening. Either it was coincidence, or he'd already watched enough to determine that was a good opening move.
Going to gloss over the details of the game in favor of what's going in around it, if that's cool?
Bakura gave a small nod. Standard opening move. With luck, the games Keith had watched were all games with people Bakura had played with before, since he had played with all of the usual group that was there, then he'd be able to more easily predict the moves Keith had learned. Though there still was the unpredictability of someone new to the game, and someone he didn't know much about. Though, from what little he did know, he was pretty sure he could predict what Keith's playing style would be.
And it would hopefully give him a glimpse more into how Keith's mind worked. While he knew he was a fairly poor judge of character, he liked to think that he could tell something about people though games and how they played.
It didn't take him long to make his own move, oddly not the same opening as Keith took. Conservative and defensive, setting traps and deceptions to keep as many as his pieces safe until their goal could be reached. Almost the same as if he were running a campaign.
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That was, assuming Keith played as he normally would against Bakura.
For now, he took a direct approach. He moved another piece out through the gap created by the pawn opening--the second move in a gambit that would lead to checkmate in four moves if not blocked. A straightforward and aggressive line of attack, as if bearing down on a single enemy.
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Nothing unexpected yet.
What would be interesting to see, and very relevant to Bakura's curiosity would be to how Keith treated his pieces. After all, there were to ways to be aggressive; the way that respected your pieces, and the way that sacrificed them.
He looked up at Keith's face, trying to read any expression.
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"How interesting," he said as he pulled his hand away from the piece. "How the stronger pieces keep themselves shielded by the pawns. It's a cage as well as protection."
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He almost didn't want to take the piece. But with it open an undefended like that...
"More a defensive wall than a cage, I'd think," he countered, voice a little unsure, hand hesitating a long moment before he finally made the obvious move. "Sending out the foot soldiers first before the more powerful units can take advantage of the paths opened up."
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(He'd have to be careful, not to give anything away like that. He'd conserve the rest of his pawns as best as he could while putting his queen out on the offensive.)
With the now-freed rook, he took the pawn Bakura had used to take his pawn. "An eye for an eye," he murmured. "This game encourages it."
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"To take an advantage, you have to give one in return, sometimes," Bakura returned softly. "It's better to wait for openings where you don't have to lose to gain."
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"And how often do you get such openings?" His glance flicked to the bishop that had taken his rook. "It must depend on who you're playing." His tone was just a little too serious to be conversational, but unlike his playing, it left no openings.
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It was already fairly clear Keith was the type to reach for the largest gun first. The queen was a powerhouse, but also a lynch pin. The agility to travel anywhere on the board in two moves, her position by the King was the ultimate defense and the ability to lay in wait to strike when the opening presented. Once captured, the entire line was weakened and checkmate loomed.
After a moment he moved his knight, jumping over the line of pawns to stand ready in the front lines.
Power verses the unexpected. Somehow it seemed fitting.
"Or really, what path you want to take to that goal," he continued, leaning back slightly, looking back up at his opponent.
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"The goal is to win in any game," he said. "Isn't it?"
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"Your favorite game?" Still no visible reaction to the way the game was going.
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Very few people from worlds similar to his knew what TRPGs were, he really shouldn't at all expect Keith to know what one was and thus was already trying to figure out the best way to explain what it was in anticipation of being asked.
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He massaged the scar on the back of his left hand a moment in an unconscious gesture as he spoke, thinking of the last time he had played that game, when the Dark Lord had been truly defeated. The Kingdom had been empty after that... the souls of his friends released from their game pieces and returned to their bodies. Release from death for more than just him.
He shook his head slightly, pushing the thoughts away before it distracted him much more.
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There was that slight, not quite pleasant curve of his mouth that replaced a grin in most people. "At least in chess, the pieces are cleaned up and put away after the game."
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... Have I mentioned yet that I really like your Keith? Because I do :)
Aww, thank you :)
And feel free to smack me if Bakura's getting too insightful here.
It's fine so far!
Games are like... the one thing he can be insightful about people with :)
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And to add to the symbolism...
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